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Player version: Chrysalis Labs The Druidic Garden Emergency Player Version

Prerequisite

Brave adventurers looking for adventure.
Players have been in contact with the garden.

Quest Content

Quest Giver: Frank (Feygarden Tavern) or the garden itself
Reward: Blessing from Bastet + 75gp from grateful families

Something is wrong with the Druidic Garden of Cats in Feygarden. Families who have traditionally relied on the guardian spirits’ protection are reporting that the barriers aren’t holding—unnatural things are getting through. The Druid of the Moon who tends the garden has sent word that the cat spirits are agitated and the garden’s balance has been disrupted.

Frank at the Feygarden Tavern knows how to reach the garden’s entrance and can guide suitable individuals there. The druid needs help identifying what has disturbed the spirits and restoring the garden’s natural defences before something truly dangerous slips through.

Hooks:

  • Druids, rangers, or characters with nature-based connections
  • Those who have been cursed or blessed by cat spirits
  • Anyone concerned about protecting Feygarden’s rural families
  • Groups seeking access to druidic traditions and blessings

Starting Point:

The Feygarden Tavern. Frank provides directions and introduces characters to families who have been affected by the barrier’s weakness.

DM-Notes:

The garden’s disruption is linked to oripathy—the crystalline disease has begun affecting natural spirits as well as living creatures. The cat spirits are trying to quarantine something or someone who carries active originium within the garden’s boundaries, but their methods are failing. Characters might discover that the garden itself is one of the few places on Terra where oripathy’s progression can be temporarily halted, making it critically important as the crisis deepens.