Property
| Tier | Cost | Property Size | ||
|---|---|---|---|---|
| Aristocratic | 8,000gp | Huge Property | ||
| Wealthy | 5,000gp | Large Property | ||
| Comfortable | 2,500gp | Modest Property | ||
| Modest | 1,000gp | Small Property | ||
| Poor | 500gp | Tiny Property |
Brokers
Properties can be acquired through either of the following factions:
- Dragon Logistics
- Dwarves Union
Business
Ingredient costs for brewing healing potions and basic potions are calculated as a monthly supply.
Renting Premises
| Room Size | Capacity | Cost |
|---|---|---|
| Small Room | 10 people | 100gp/month |
| Medium Room | 20 people | 200gp/month |
| Large Room | 30 people | 300gp/month |
Calculating Wages
Lifestyle Expenses
| Lifestyle | Price/Day |
|---|---|
| Wretched | — |
| Squalid | 1sp |
| Poor | 2sp |
| Modest | 1gp |
| Comfortable | 2gp |
| Wealthy | 4gp |
| Aristocratic | 10gp minimum |
Minimum worker pay:
- 60gp/month for normal work
- 120gp/month for a manager role (includes work)
Each worker hired adds a bonus to the roll by +1. Each manager hired adds a bonus of +2.
Production
High Risk, High Income
- Jeweler
- Glassblower
- Alchemy
- Brewing
- Tinkerer
Income: d20 × 50 − 400
Medium Risk, Modest Income
- Cobbler
- Weaver
- Woodcarver
- Smith
- Masonry
- Painter
Income: d20 × 40 − 320
Low Risk, Steady Income
- Leatherworker
- Potter
- Calligraphy
- Typing
- Cartography
Income: d20 × 30 − 240