These are spoilers. Please cooperate and exit this page. ^_^
Loose threads, half-formed ideas, and things that don’t have a home yet — sort these into their own notes later.
- Confirm public-facing tone for the rewritten intro paragraph — current draft template line (“Introduction to Rhine Labs and their public projects, Rhine Labs Pioneer project, Originium investigation”) reads like a placeholder/outline rather than prose. Decide whether this becomes the actual opening paragraph or gets expanded.
- Urodela (Ambystoma’s sister) currently only exists as a name + “works for Kristen Wright now” — no separate character note found. Might be worth spinning up
Urodela.mdsince she’s a thread in both the Guardian Project and Horizon Arc Project storylines. - Saria wanting to “persuade Kristen Wright not to waste her talent on weapons of mass destruction” is a strong internal-conflict hook for Saria as an NPC — could be its own scene/quest (party caught between Saria’s doubts and Kristen’s ambition).
- The autonomous loaders (“should not be sentient, but some researchers claim they are”) feels like a dangling worldbuilding hook — possible old-civilization warforged tech repurposed by Rhine Labs. Could tie into Schinsharo / the old civilization’s automaton work mentioned in Facility 37.
- Where does Rhine Labs sit geographically relative to Chrysalis vs Malachite for travel-time purposes? Currently only “south of Malachite” — Chrysalis City note implies Rhine Lab sits near/above Facility 31, may want a clearer distance reference once this gets its own location entry comparable to Copper Town Malachite / Chrysalis City.
- Possible “Starting the Adventure” quest hooks to develop later, mirroring the Chrysalis/Malachite pages’ format:
- Saria privately recruits the party as her “eyes” inside the Pioneer Project (from Ad Astra Act 1 notes).
- The Deep-Earth Tunneling Logistics Contract as a way to pull property-owning PCs into the conspiracy.
- Investigating Magallan’s disappearance/danger near the goblin camp as a more grounded, low-level entry point.